A video game console is an interactive entertainment computer or electronic device that produces a video display signal which can be used with a display device (a television, monitor, etc.) to display a video game.
The term "video game console" is used to distinguish a machine designed for consumers to buy and use solely for playing video games from a personal computer, which has many other functions, or arcade machines, which are designed for businesses that buy and then charge others to play.
The "video" in "video game console" traditionally refers to a raster display device. However, with the popular use of the term "video game" the term now implies all display types and formats.
The "video" in "video game console" traditionally refers to a raster display device. However, with the popular use of the term "video game" the term now implies all display types and formats.
The term "console" is used in the user manuals of several early video game systems. Its use, however, is not synonymous with "video game system" or the same as its modern usage.
It refers to a specific part of the video game system.
The Atari 2600, NES, and other consoles from those decades were called "video game systems" at the time.
The first company to use the term "console" to officially refer to its video game system was Fairchild with the Video Entertainment System (VES) in 1976.
The first company to use the term "console" to officially refer to its video game system was Fairchild with the Video Entertainment System (VES) in 1976.
Since then, definition has widened to include entire systems, as well as to describe alternate platforms such as handheld game consoles, TV games, and multimedia devices.
In common usage a "console" is a specialized electronic device that connects to a standard television set or composite video monitor.
A "handheld" gaming device is a self-contained electronic device that is portable and can be held in a user's hands.
Common elements
Controllers: Devices that allow the user to input information and interact with onscreen objects. They are like the keyboards and joysticks of personal computers.
Power supply: a power supply converts 100-240 volt AC utility power into direct current (DC) at the voltages needed by the electronics.
Console/Core Unit: The core unit in a video game console is the hub where the television, video game controllers, and game program connect. It usually contains a CPU, RAM, and an audiovisual coprocessor. Core units are similar to towers of personal computers.
Game Media: Most video game consoles have their programs stored on external media. They are the ROM of consoles.
Memory Card: Some video game consoles, like the PlayStation and the Nintendo GameCube have memory cards to save, load, and delete files. Though recent consoles such as the Xbox, Xbox 360, PlayStation 3, and Wii all have – or can have installed – hard drives/internal memory which save the data on the console itself. Memory cards are like flash drives for consoles.
Common elements
Controllers: Devices that allow the user to input information and interact with onscreen objects. They are like the keyboards and joysticks of personal computers.
Power supply: a power supply converts 100-240 volt AC utility power into direct current (DC) at the voltages needed by the electronics.
Console/Core Unit: The core unit in a video game console is the hub where the television, video game controllers, and game program connect. It usually contains a CPU, RAM, and an audiovisual coprocessor. Core units are similar to towers of personal computers.
Game Media: Most video game consoles have their programs stored on external media. They are the ROM of consoles.
Memory Card: Some video game consoles, like the PlayStation and the Nintendo GameCube have memory cards to save, load, and delete files. Though recent consoles such as the Xbox, Xbox 360, PlayStation 3, and Wii all have – or can have installed – hard drives/internal memory which save the data on the console itself. Memory cards are like flash drives for consoles.
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